Perpetual Motion. Part 1 of 5. Nthposition, September 2010.
Divided (somewhat arbitrarily) into “scenes”, and deriving from some thoughts on AI, and a desire to use the “perpetual motion” game in a story – and with a debt, I…
Poca favilla gran fiamma seconda
Divided (somewhat arbitrarily) into “scenes”, and deriving from some thoughts on AI, and a desire to use the “perpetual motion” game in a story – and with a debt, I…